CTK Catch the King Helper & Solver
Gold44.8% Silver43.6% Bronze11.6% Avg score~525 Max870
@0xmihaiolteanu v1.0.0?

Catch the King – Game, Rules, Strategy

Catch the King is an event mini-game in Metin2. The goal: score as many points as possible on a 5×5 grid of face-down cards to win the Golden King's Loot (German: Goldene Königsbeute) — the gold-tier reward chest. Silver and bronze chests are awarded for lower score brackets. This Catch the King helper (a.k.a. solver) shows the best move on every turn and your live gold-chance.

Game Rules

The 5×5 board contains 25 face-down cards:

You play a fixed sequence of hand cards: five 1s, two 2s, two 3s, one 4, one 5, and finally the King. Each hand card can either reveal a face-down field or catch a face-up one. Higher hand on lower board card = score and continue the turn (chain catch). Same value = score and turn ends. Lower hand on higher card = turn lost without points.

The 5-Rule and Flashing

If a 5 sits in any of the 8 neighbours of a hidden card, that card flashes red when revealed. On the 5-turn, only cells with at least one 5-neighbour can score the 5-card – everything else loses the card. This is why locking down the 5 positions early is critical.

Bingo Lines

There are 12 bingo lines: 5 rows, 5 columns, 2 diagonals. Catching all 5 cells in a line awards an extra +10 bingo bonus. Multiple bingos stack. The theoretical maximum is 870 points per game; the average with this helper is around 525.

Reward Chest Tiers

With perfect adherence to suggestions, this Metin2 helper lands the Golden King's Loot in ~44.8 % of 100,000 simulated games, silver in another 43.6 %, bronze in 11.6 %.

Strategy Tips

How the Helper Works

Hover a cell and press 15 or K/6 for the revealed value. Shift + value marks a field that flashed. Click an unscored cell to catch it with your current hand card. Backspace undoes the last action, ESC resets the game.